decisions = {
	cr_undertake_further_studies = {
		only_playable = yes
		ai_check_interval = 24

		potential = {
			is_playable = yes
			is_adult = yes
			cr_studies_has_exactly_one_education = yes
			NOT = { has_character_flag = cr_studies_active }
		}

		allow = {
			prisoner = no
			NOT = { trait = incapable }
			NOT = { is_inaccessible_trigger = yes }
		}

		effect = {
			long_character_event = { id = cr_studies.1 }
		}

		revoke_allowed = { always = no }
		ai_will_do = {
			factor = 0.15
			modifier = { factor = 2 trait = diligent }
			modifier = { factor = 2 trait = scholar }
			modifier = { factor = 1.5 trait = ambitious }
			modifier = { factor = 0.5 trait = slothful }
		}
	}

	cr_abandon_further_studies = {
		only_playable = yes
		is_high_prio = yes

		potential = {
			ai = no
			has_character_flag = cr_studies_active
		}

		allow = { always = yes }

		effect = {
			long_character_event = { id = cr_studies.99 }
		}

		revoke_allowed = { always = no }
		ai_will_do = { factor = 0 }
	}
}
